3x3 Cube · PLL
H Perm
Opposite edge swap. Corners solved.
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M2 U M2 U2 M2 U M2
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Recognition
The last layer as you'll see it before the algorithm, from the top.
3x3 Cube · PLL
Opposite edge swap. Corners solved.
M2 U M2 U2 M2 U M2
The last layer as you'll see it before the algorithm, from the top.